This glyph draws an equilateral triangle when -point is defined.
It draws an isoceles triangle otherwise. It is possible to draw
the triangle with the base on the N, S, E, or W side.
In addition to the common options, the following glyph-specific
options are recognized:
Option Description Default
------ ----------- -------
-point If true, the triangle 0
will drawn at the center
of the range, and not scaled
to the feature width.
-orient On which side shall the S
base be? (NSEW)
None available.
sub draw_component
{ my $self = shift;
my $gd = shift;
my $fg = $self->fgcolor;
my $orient = $self->option('orient') || 'S';
my ($x1,$y1,$x2,$y2) = $self->calculate_boundaries(@_);
my $xmid = ($x1+$x2)/2; my $ymid = ($y1+$y2)/2;
my ($vx1,$vy1,$vx2,$vy2,$vx3,$vy3);
my ($p,$q) = ($self->option('height'),($x2-$x1)/2); if ($self->option('point')){
$q = $p/sqrt(3); #2; $x1 = $xmid - $q; $x2 = $xmid + $q;
$y1 = $ymid - $q; $y2 = $ymid + $q;
}
if ($orient eq 'S'){$vx1=$x1;$vy1=$y1;$vx2=$x2;$vy2=$y1;$vx3=$xmid;$vy3=$y2;}
elsif($orient eq 'N'){$vx1=$x1;$vy1=$y2;$vx2=$x2;$vy2=$y2;$vx3=$xmid;$vy3=$y1;}
elsif($orient eq 'W'){$vx1=$x2;$vy1=$y1;$vx2=$x2;$vy2=$y2;$vx3=$x2-$p;$vy3=$ymid;}
elsif($orient eq 'E'){$vx1=$x1;$vy1=$y1;$vx2=$x1;$vy2=$y2;$vx3=$x1+$p;$vy3=$ymid;}
$gd->line($vx1,$vy1,$vx2,$vy2,$fg);
$gd->line($vx2,$vy2,$vx3,$vy3,$fg);
$gd->line($vx3,$vy3,$vx1,$vy1,$fg);
if (my $c = $self->bgcolor){
$gd->fillToBorder($xmid,$ymid,$fg,$c) if $orient eq 'S' || $orient eq 'N';
$gd->fillToBorder($x1+1,$ymid,$fg,$c) if $orient eq 'E';
$gd->fillToBorder($x2-1,$ymid,$fg,$c) if $orient eq 'W';
}
}
1;
__END__ } |
Please report them.
Allen Day <day@cshl.org>.
Copyright (c) 2001 Cold Spring Harbor Laboratory
This library is free software; you can redistribute it and/or modify
it under the same terms as Perl itself. See DISCLAIMER.txt for
disclaimers of warranty.